An Update?? Two years later???
I was going over the game to make sure everything was alright for GameDevCamp 2017, and decided to both squash some bugs, and solve some balance (and math — oops) issues I'd seen at Maker Faire 2016.
And so, a new update was born! Where you get punished for just spamming a single button, and physics interactions are more of a thing!
On another note, I was glad to revisit the game, and am still very proud of what it is.
Enjoy a slightly more balanced version of Planet Squares Inc.,
Get Planet Squares Inc.
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